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Armored Core Nexus
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Armored Core: Nexus is comprised of entirely new material one would expect from a true sequel.
Time has long since passed since humans came out of the underground shelters. The Organization of Controlling Corporations (OCC), which was founded in order to begin reconstructing society, quickly loses its power as stability returns to the land. But the intention of the OCC is anything but benign. Realizing the power that could be had in controlling the planetary resources, the OCC quickly launches into action a plan that will erupt in civil war and completely destabilize society for their own evil gain.
* Dynamic Action - Considerable refinement of the game’s engine makes Armored Core: Nexus the most realistic title in the series yet. The player’s sense of participation has been improved by providing a wider diversity of destructible objects, accentuating variations in speed, enhancing combat-related details, and including a more robust suite of sound effects. * Open-Ended Assembly - AC unit customization, a core element of all the games in the series, has also been addressed. Players now have access to over 400 different parts that can be used to construct literally millions of different AC designs. Weapons and parts have been completely redesigned from the previous titles and new part types have been added, thereby allowing longtime users to build completely new AC designs. * Mission Environments - Just as with its predecessors, Armored Core: Nexus offers players complete freedom of movement in a fully 3D polygon space. New to the series is Nexus’ “active mission” feature, which takes into consideration a player’s in-mission actions in order to determine how they advance through the game. This allows the player to become more immersed in the adventure and derive a better sense of cause and effect. * Multiplayer Options - Quite possibly the series’ most popular feature, head-to-head multi-play is included with the title and enables up to four players to compete against one another using either i.LINK or for the first time ever LAN.
Rated: M
Added to Library: 14/11/2006
Armored Core: Nexus
MENU CONTROLS Directional Buttons Highlight Selections X Button Confirm Selections Circle Button Cancel Selections Start Button Display Key Guide Select Button Display Help Messages Left analog stick (L3 Button when pressed down) Highlight Selections
GAMEPLAY CONTROLS X Button Use Inside Weapons Square Button Reset Viewpoint L2 Button Activate Booster L1 Button Use Left Arm Weapons/Open Doors/Activate Switches R2 Button Cycle Through Equipped Weapons R1 Button Fire Weapon (Right Arm, Back) Start Button Pause Select Button Display/Hide Map Screen Left analog stick (L3 Button when pressed down) Move Forward/Back, Strafe Left/Right Right analog stick (R3 Button when pressed down) Turn Left/Right, Look Up/Down L3 Button Turn Extension Parts On/Off R3 Button Turn Orbit Boost/Exceed Orbit Functions On or Off Combo #1 Triangle + R1 = Drop Selected Weapon Combo #2 Triangle + L1 = Drop Left Arm Weapon Combo #3 Triangle + L3 = Drop Extension Weapon
MAP CONTROLS Circle Button Hold to Move Map (With Direction) L1 Button Zoom Out R1 Button Zoom In Select Button Display/HIde Map Screen Left analog stick (L3 Button when pressed down) Rotate Map
OTHER OPERATIONAL CONTROLS X Button Display AC's Evaluation Screen (Ranking) Triangle Button Hide/Unhide Detail Paramaters (Assembly/Ranking) Square Button Tune the Selected Part (Assembly) L2 Button Hide/Unhide Stored Parts L1 Button Cycle Through AC Designs (Garage)/Cycle Through Part Types (Assembly/Shop)/Change Coloring Location (Edit) R2 Button Change Part's Storage Status R1 Button Cycle Through AC Designs (Garage)/Cycle Through Part Types (Assembly/Shop)/Change Coloring Location (Edit)
Unlockable Emblems Get an A ranking in every mission in an episode to unlock the bonus emblems.
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Earn "A" rank in every mission in episode 2 |
Nineball |
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Earn "A" rank in every mission in episode 3 |
Pink cat |
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Earn "A" rank in every mission in episode 4 |
Crescent Moon |
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Earn "A" rank in every mission in episode 5 |
Fenrir |
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Earn "A" rank in every mission in episode 7 |
Silver Wolf |
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Earn "A" rank in every mission in episode 8 |
Fefnir |
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Earn "A" rank in every mission in episode 9 |
Danger |
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Earn "A" rank in every mission in episode 10 |
Shadow |
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Earn "A" rank in every mission in episode 11 |
Rave |
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Earn "A" rank in every mission in episode 12 |
Dark Rider |
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Earn "A" rank in every mission in episode 13 |
Milicona |
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Earn "A" rank in every mission in episode 14 |
Necron |
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Earn "A" rank in every mission in episode 15 |
Sledge Hammer | |
Unlockables
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Complete the game once to unlock it. |
Free arena |
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Complete the game once to unlock it. |
Free missions |
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Complete the final mission |
Left Hand Karasawa | |
Blade laser In previous AC games, this was an unlockable. But in nexus, you can create a wave of energy with any blade. To do this, press [Left arm weapon] then quickly press [Boost] as you slash with your blade. If timed properly, the blade will emit a wave of energy that has substantial range and equal power to the blade. |
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