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Spyro A Heros Tail
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Spyro must save the Dragon Realms from the Evil Red Dragon who has planted light-sapping Dark Gems all over the Dragon Realms in an attempt to capture and control the world. With the help of his allies, Spyro must seek out and destroy all of the Dark Gems to return the lands back to normal and to save the Dragon Realms from the evil dragon's tyrannical control.
The fierce purple dragon will travel across dark, mysterious lands in which the environments shift from evil to good in real-time - affecting enemies, music, lighting, objects, sky and more. Outfitted with mighty new abilities including the Wall Kick, Tail Swing and Ledge Grab, Spyro will fight his enemies with powered-up breath attacks - burning opponents with Flame Breath, deep-freezing rivals with Freeze Breath, obstructing adversaries with Water Breath and destroying mechanical enemies with Electric Breath. In addition to playing as the heroic leader Spyro, gamers will also have the opportunity to play as weapons master Hunter the Cheetah, dive-bombing penguin Sgt. Byrd, loyal sidekick Sparx the Dragonfly or the all-new weapons-equipped, climbing Blink the Mole.
Rated: G
Added to Library: 28/08/2006
Spyro: A Hero's Tail
SPYRO THE DRAGON CONTROLS Directional Buttons Breath Selection (Fire, Water, Ice, Electricity) X Button Jump. Double Jump (Double-Tap). Paddle Underwater (Hold). Triangle Button Wing Shield Square Button Breath Attack Circle Button Dive Underwater (Tap). Swim Underwater (Hold). L1 Button First Person Targeting R1 Button Secondary Breath Attack Start Button Pause Select Button Bring Up Map/Journal Left analog stick (L3 Button when pressed down) Move Spyro Right analog stick (R3 Button when pressed down) Control Camera Combo #1 X Button + X Button (Hold) = Glide Combo #2 X Button + X Button + Circle = Horn Dive
THE BALL GADGET CONTROLS X Button Jump Square Button Brake Circle Button Turbo Left analog stick (L3 Button when pressed down) Move Ball Gadget
HUNTER THE CHEETAH CONTROLS X Button Jump. Double Jump (Double-Tap). Triangle Button Bow Spin Defense Square Button Shoot Arrow Circle Button Punch L1 Button First Person Targeting Mode R1 Button Shoot Fire Arrow Start Button Pause Select Button Bring Up Map/Journal Left analog stick (L3 Button when pressed down) Move Hunter Combo #1 X Button + X Button + Circle Button = Pounce Stomp Combo #2 X Button + Square Button = Bow Swipe Combo #3 X Button + Circle Button = Slide Attack
SGT. BYRD THE PENGUIN CONTROLS X Button Jump. Fly (Hold). L1 Button Drop Bombs R1 Button Fire Missiles Left analog stick (L3 Button when pressed down) Move Sgt. Byrd Combo #1 Square Button While Holding X Button = Turbo Boost
SPARX THE DRAGONFLY CONTROLS X Button Shoot Square Button Smart Bomb Circle Button Fire Missiles L1 Button Brake R1 Button Turbo Left analog stick (L3 Button when pressed down) Move Targeting Reticule
BLINK THE MOLE CONTROLS X Button Jump. Double Jump (Double Tap). Triangle Button Crouch Square Button Shoot Lasers Circle Button Claw Attack. Dig (Near Cracked Surfaces). L1 Button First Person Targeting R1 Button Throw Bomb Left analog stick (L3 Button when pressed down) Move Blink Combo #1 X Button + Circle Button = Butt Bounce
Alternate Ending
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Collect all the Dark Gems, Light Gems, and Dragon Eggs |
Alternate Ending | |
Spyro's new features Go to the extras menu, then enter the unlockables menu and select one of the options after collecting a specific set of dragon eggs.
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collect set 3 of dragon eggs |
Play as Ember |
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collect set 4 of dragon eggs |
Play as Flame |
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collect set 6 of dragon eggs |
Play Spyro turret mini-games |
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collect set 8 of dragon eggs |
Play Blink mini-games |
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collect set 7 of dragon eggs |
Play Sparx shooter mini-games |
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collect set 5 of dragon eggs |
Play Sgt. Bird mini-games |
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collect set 1 of dragon eggs |
Concept art |
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collect set 2 of dragon eggs |
Character viewer | |
Easy way to avoid lightbeams when fighting Ineptun When Ineptune submerges under the green murky water, light beams appear that you must just to avoid. The first time (3 hits) it will be one beam, but the next two times (4-9 hits) she will send two beams up to hit you. Instead of jumping over the beams and having the chance to miss, simply jump onto the platform that the beams are coming out of and they will completely miss you. Make sure though that if you do this, you jump off when you see the beam dissapear, or you will fall into the green mucky water and die. |
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